I am a software engineer with a gaming background and specialized experience in mixed reality technology.
I achieved a bachelor's degree in Computer Science (Games) at the University of Southern California in 2019 and stayed an extra year to complete a MS in Computer Science. All throughout my time at USC I developed my skills with immersive technology through internships at USC Institute for Creative Technologies, Grab Games, and Autonodyne LLC.
I am currently working as an AR/VR Engineer at Texas A&M's Innovation Proving Ground. I am also getting hands on modeling & simulation experience as part of this role.
I am passionate about digital entertainment, future tech, and the intersection thereof. I am always seeking to expand my familiarity with the latest and greatest technologies in hopes of finding novel applications in entertainment and beyond.
Please visit my LinkedIn profile for the current list of projects I have worked on with links to demonstration videos.